Lucas Deleplace
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Prototype • Exploration

Dungeon Fog

TypeScript prototype around a dungeon experience.

TypeScript

Visual coming soon

Dungeon Fog

Goal
Test a dungeon exploration loop without shipping a full game engine, or a heavy app.
Solution
A TypeScript prototype focused on the dungeon: movement, fog, reading the space.
What it changes
A prototype to validate the feel of exploration before going further.